/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef MOZILLA_ATOMICREFCOUNTEDWITHFINALIZE_H_
#define MOZILLA_ATOMICREFCOUNTEDWITHFINALIZE_H_

#include "mozilla/RefPtr.h"
#include "mozilla/Likely.h"
#include "MainThreadUtils.h"
#include "base/message_loop.h"
#include "base/task.h"
#include "mozilla/gfx/Logging.h"

#define ADDREF_MANUALLY(obj)  (obj)->AddRefManually(__FUNCTION__, __FILE__, __LINE__)
#define RELEASE_MANUALLY(obj)  (obj)->ReleaseManually(__FUNCTION__, __FILE__, __LINE__)

namespace mozilla {

template<class U>
class StaticRefPtr;

namespace gl {
template<typename T>
class RefSet;

template<typename T>
class RefQueue;
} // namespace gl

template<typename T>
class AtomicRefCountedWithFinalize
{
protected:
    explicit AtomicRefCountedWithFinalize(const char* aName)
      : mRecycleCallback(nullptr)
      , mRefCount(0)
#ifdef DEBUG
      , mSpew(false)
      , mManualAddRefs(0)
      , mManualReleases(0)
#endif
#ifdef NS_BUILD_REFCNT_LOGGING
      , mName(aName)
#endif
    {}

    ~AtomicRefCountedWithFinalize() {
      if (mRefCount >= 0) {
        gfxCriticalError() << "Deleting referenced object? " << mRefCount;
      }
    }

public:
    // Mark user classes that are considered flawless.
    template<class U>
    friend class ::mozilla::StaticRefPtr;

    template<class U>
    friend struct mozilla::RefPtrTraits;

    template<typename U>
    friend class ::mozilla::gl::RefSet;

    template<typename U>
    friend class ::mozilla::gl::RefQueue;

    //friend class mozilla::gl::SurfaceFactory;

    void AddRefManually(const char* funcName, const char* fileName, uint32_t lineNum) {
#ifdef DEBUG
      uint32_t count = ++mManualAddRefs;
      if (mSpew) {
        printf_stderr("AddRefManually() #%u in %s at %s:%u\n", count, funcName,
                      fileName, lineNum);
      }
#else
      (void)funcName;
      (void)fileName;
      (void)lineNum;
#endif
      AddRef();
    }

    void ReleaseManually(const char* funcName, const char* fileName, uint32_t lineNum) {
#ifdef DEBUG
      uint32_t count = ++mManualReleases;
      if (mSpew) {
        printf_stderr("ReleaseManually() #%u in %s at %s:%u\n", count, funcName,
                      fileName, lineNum);
      }
#else
      (void)funcName;
      (void)fileName;
      (void)lineNum;
#endif
      Release();
    }

private:
    void AddRef() {
      MOZ_ASSERT(mRefCount >= 0, "AddRef() during/after Finalize()/dtor.");
#ifdef NS_BUILD_REFCNT_LOGGING
      int currCount = ++mRefCount;
      NS_LOG_ADDREF(this, currCount, mName, sizeof(*this));
#else
      ++mRefCount;
#endif
    }

    void Release() {
      MOZ_ASSERT(mRefCount > 0, "Release() during/after Finalize()/dtor.");
      // Read mRecycleCallback early so that it does not get set to
      // deleted memory, if the object is goes away.  See bug 994903.
      // This saves us in the case where there is no callback, so that
      // we can do the "else if" below.
      RecycleCallback recycleCallback = mRecycleCallback;
      int currCount = --mRefCount;
      if (currCount < 0) {
        gfxCriticalError() << "Invalid reference count release" << currCount;
        ++mRefCount;
        return;
      }
#ifdef NS_BUILD_REFCNT_LOGGING
      NS_LOG_RELEASE(this, currCount, mName);
#endif

      if (0 == currCount) {
        mRefCount = detail::DEAD;
        MOZ_ASSERT(IsDead());

        // Recycle listeners must call ClearRecycleCallback
        // before releasing their strong reference.
        if (mRecycleCallback) {
          gfxCriticalError() << "About to release with valid callback";
          mRecycleCallback = nullptr;
        }

        MOZ_ASSERT(mManualAddRefs == mManualReleases);

        T* derived = static_cast<T*>(this);
        derived->Finalize();
        delete derived;
      } else if (1 == currCount && recycleCallback) {
        // There is nothing enforcing this in the code, except how the callers
        // are being careful to never let the reference count go down if there
        // is a callback.
        MOZ_ASSERT(!IsDead());
        T* derived = static_cast<T*>(this);
        recycleCallback(derived, mClosure);
      }
    }

public:
    typedef void (*RecycleCallback)(T* aObject, void* aClosure);
    /**
     * Set a callback responsible for recycling this object
     * before it is finalized.
     */
    void SetRecycleCallback(RecycleCallback aCallback, void* aClosure)
    {
      MOZ_ASSERT(!IsDead());
      mRecycleCallback = aCallback;
      mClosure = aClosure;
    }
    void ClearRecycleCallback()
    {
      MOZ_ASSERT(!IsDead());
      SetRecycleCallback(nullptr, nullptr);
    }

    bool HasRecycleCallback() const
    {
      MOZ_ASSERT(!IsDead());
      return !!mRecycleCallback;
    }

    bool IsDead() const
    {
      return mRefCount < 0;
    }

private:
    RecycleCallback mRecycleCallback;
    void *mClosure;
    Atomic<int> mRefCount;
#ifdef DEBUG
public:
    bool mSpew;
private:
    Atomic<uint32_t> mManualAddRefs;
    Atomic<uint32_t> mManualReleases;
#endif
#ifdef NS_BUILD_REFCNT_LOGGING
    const char* mName;
#endif
};

} // namespace mozilla

#endif
