/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "TouchActionHelper.h"

#include "mozilla/layers/APZCTreeManager.h"
#include "nsContainerFrame.h"
#include "nsIScrollableFrame.h"
#include "nsLayoutUtils.h"

namespace mozilla {
namespace layers {

void
TouchActionHelper::UpdateAllowedBehavior(uint32_t aTouchActionValue,
                                         bool aConsiderPanning,
                                         TouchBehaviorFlags& aOutBehavior)
{
  if (aTouchActionValue != NS_STYLE_TOUCH_ACTION_AUTO) {
    // Double-tap-zooming need property value AUTO
    aOutBehavior &= ~AllowedTouchBehavior::DOUBLE_TAP_ZOOM;
    if (aTouchActionValue != NS_STYLE_TOUCH_ACTION_MANIPULATION) {
      // Pinch-zooming need value AUTO or MANIPULATION
      aOutBehavior &= ~AllowedTouchBehavior::PINCH_ZOOM;
    }
  }

  if (aConsiderPanning) {
    if (aTouchActionValue == NS_STYLE_TOUCH_ACTION_NONE) {
      aOutBehavior &= ~AllowedTouchBehavior::VERTICAL_PAN;
      aOutBehavior &= ~AllowedTouchBehavior::HORIZONTAL_PAN;
    }

    // Values pan-x and pan-y set at the same time to the same element do not affect panning constraints.
    // Therefore we need to check whether pan-x is set without pan-y and the same for pan-y.
    if ((aTouchActionValue & NS_STYLE_TOUCH_ACTION_PAN_X) && !(aTouchActionValue & NS_STYLE_TOUCH_ACTION_PAN_Y)) {
      aOutBehavior &= ~AllowedTouchBehavior::VERTICAL_PAN;
    } else if ((aTouchActionValue & NS_STYLE_TOUCH_ACTION_PAN_Y) && !(aTouchActionValue & NS_STYLE_TOUCH_ACTION_PAN_X)) {
      aOutBehavior &= ~AllowedTouchBehavior::HORIZONTAL_PAN;
    }
  }
}

TouchBehaviorFlags
TouchActionHelper::GetAllowedTouchBehavior(nsIWidget* aWidget,
                                           nsIFrame* aRootFrame,
                                           const LayoutDeviceIntPoint& aPoint)
{
  TouchBehaviorFlags behavior = AllowedTouchBehavior::VERTICAL_PAN | AllowedTouchBehavior::HORIZONTAL_PAN |
                                AllowedTouchBehavior::PINCH_ZOOM | AllowedTouchBehavior::DOUBLE_TAP_ZOOM;

  nsPoint relativePoint =
    nsLayoutUtils::GetEventCoordinatesRelativeTo(aWidget, aPoint, aRootFrame);

  nsIFrame *target = nsLayoutUtils::GetFrameForPoint(aRootFrame, relativePoint, nsLayoutUtils::IGNORE_ROOT_SCROLL_FRAME);
  if (!target) {
    return behavior;
  }
  nsIScrollableFrame *nearestScrollableParent = nsLayoutUtils::GetNearestScrollableFrame(target, 0);
  nsIFrame* nearestScrollableFrame = do_QueryFrame(nearestScrollableParent);

  // We're walking up the DOM tree until we meet the element with touch behavior and accumulating
  // touch-action restrictions of all elements in this chain.
  // The exact quote from the spec, that clarifies more:
  // To determine the effect of a touch, find the nearest ancestor (starting from the element itself)
  // that has a default touch behavior. Then examine the touch-action property of each element between
  // the hit tested element and the element with the default touch behavior (including both the hit
  // tested element and the element with the default touch behavior). If the touch-action property of
  // any of those elements disallows the default touch behavior, do nothing. Otherwise allow the element
  // to start considering the touch for the purposes of executing a default touch behavior.

  // Currently we support only two touch behaviors: panning and zooming.
  // For panning we walk up until we meet the first scrollable element (the element that supports panning)
  // or root element.
  // For zooming we walk up until the root element since Firefox currently supports only zooming of the
  // root frame but not the subframes.

  bool considerPanning = true;

  for (nsIFrame *frame = target; frame && frame->GetContent() && behavior; frame = frame->GetParent()) {
    UpdateAllowedBehavior(nsLayoutUtils::GetTouchActionFromFrame(frame), considerPanning, behavior);

    if (frame == nearestScrollableFrame) {
      // We met the scrollable element, after it we shouldn't consider touch-action
      // values for the purpose of panning but only for zooming.
      considerPanning = false;
    }
  }

  return behavior;
}

} // namespace layers
} // namespace mozilla
